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AI Insights · Timothy · July 2024

Top 5 iOS Bubble Shooter Games in the US: Q2 2024 Performance

Discover the performance trends of the top 5 bubble shooter games on iOS in the United States during Q2 2024, including downloads, revenue, and active users.

Top 5 iOS Bubble Shooter Games in the US: Q2 2024 Performance

The second quarter of 2024 saw some interesting trends in the performance of the top 5 bubble shooter games on iOS in the United States. Here’s a detailed look at their downloads, revenue, and weekly active users.

Bubble Pop! Puzzle Game Legend by BitMango, Inc. had a fluctuating revenue trend, starting at approximately $92K in early April and ending around $81K by the end of June. Downloads peaked in mid-April at around 58K but generally saw a downward trend, stabilizing at roughly 39K by the end of the quarter. Weekly active users peaked in mid-April at approximately 316K but experienced a slight decline, ending the quarter around 289K.

I Want Watermelon, published by Lazycell Inc., did not generate any revenue this quarter. Downloads showed a significant increase in mid-May, reaching up to 75K, before declining to around 21K by the end of June. Weekly active users peaked in late May at about 367K, then saw a gradual decline to approximately 313K by the end of the quarter.

Bubble Cash from Papaya Gaming also had no revenue during Q2 2024. Downloads showed a consistent upward trend, peaking at approximately 50K in the final week of June. Weekly active users similarly increased, starting at around 252K in early April and ending the quarter at approximately 266K.

Marble Master, developed by Teewee Games, displayed a steady revenue growth, starting at around $80K in early April and peaking at approximately $97K by the end of June. Downloads fluctuated but saw a notable peak in early June at around 54K. Weekly active users saw a significant increase, peaking at approximately 578K in early June and ending the quarter at about 529K.

Bubble Buzz: Win Real Cash by Aviagames Inc. did not generate any revenue this quarter. Downloads were relatively stable, peaking at around 40K in late April. Weekly active users showed a steady increase, starting at approximately 608K in early April and reaching around 654K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024